GAME TEAM DEV
“If you want to learn how a team in the gaming industry works, then this is right course for you” -alumni
Challenge yourself and come to work together in teams and learn communication skills by developing video games, in this fast paced and intensive programme.
- Boost your team working skills
- Get yourself introduced to the games industry
- Get yourself introduced to the games industry
- Be part of the GTD Alumni Club, working together beyond the programme
About the Course
Innovative jobs and roles require the ability to work in a dynamic team environment. Team skills are essential whether you are studying or working. By challenging yourself and others to contribute to a collaborative project, you will learn communication skills such as active listening and collective knowledge building
200+ Hours Live
Intercultural Network
Teamwork
Phenomenon-based Learning Methods
200+ Hours Live
Own game Release
Online Mode
What will you Learn?
- Video games development and its different aspects such as design, development, and business
- To work in a team guided by an expert team of instructors
- Developing a video game in a team and publishing it
- Essential team skills
- Essential tools and skills in video games development
- Gain knowledge of renowned industry software like Blender, Unity, Krita etc.
- Engaging tasks to boost your skills
- Project management and communication skills
- Different roles in a game studio
How will you Learn?
- You will work in a dynamic teams-environment while applying theory to practice
- Your team is supported by content and guidance
- Team focus will concentrate on the key elements which support project development while protecting the neutrality of the unique workflow
- Teams are tailored to engage their highest potential while reaching the personal development of their members
- The final task for the team is to develop an idea into a fully working game that will be published to wider audiences
- Members are given constant feedback while their process is tracked, and the curriculum is customized dynamically to support their needs
- Teams will have weekly meetings in different group sizes (individual 1, small 2-3, medium 4-10, large 10+)
Dr. Jan Stogårds
CEO and Course Leader
Filip Bovin
Course Leader and Teamwork Developer
Filip Bovin is a Course Leader and Teamwork Developer. He is Social Entrepreneur & Director of TUTORS companies based in Finland and Spain. Filip graduated from Helsinki University with Educational Psychology as a major. He has various background from educational, social and business sectors in Finland and Spain. Filip has developed own models to support his creative vision like TuDo-internship model together with more than 10+ Educational Institutions and Street Hockey and Senior Football in Fuengirola.
About the Roles
There are four important roles in the game industry. With each role, comes a great responsibility. Get ready to work, think and execute your knowledge by collaborating within your team and get insights of each role by bearing its responsibilities.
PRODUCER
Producer is the heart of the game, ensuring the successful completion of the game. Responsible for overall vision and bussiness case
MS Teams | Trello/Hailer | MS Power Point | One Drive | TuNet
GAME DIRECTOR
Are the link to every resource of the project. They are one who manages everything, from setting deadlines, scoping and handling resources to the delivering of the final game
MS Teams | Trello/Hailer | MS Power Point | One Drive | TuNet
DESIGNER
Designers are the creative side of the game. They give feel to the game by conceptualizing and adding all the audio and visuals to the same
MS Teams | Trello/Hailer | MS Power Point | One Drive | TuNet
DEVELOPER
Developers are the backbone of any game. They code all the ideas and make the game playable and fun
MS Teams | Trello/Hailer | MS Power Point | One Drive | TuNet | Unity 3D | Git | GitHub | VS Code
Tools
Testimonials
Project Manager
Card_game (Cardsphere) Producer
Designer
Card_game (Cardsphere) Project manager
Card_game (Cardsphere) Designer
Designer Developer
Studios_Void Hunt Project Manager
Star Studios_Void Hunt Developer
Dr.Schmuck Developer
In-engine Development
Assistant Producer Developer
Alumni Club
Stay in touch even after the course completion and explore numerous opportunities.
Alumni Club Members have exclusive access to all the resources recieved and used from the course providers ends.
They will have priority access to working opportunites with industry experts.
They would be eligible for recommendations from course leader.
They would also have various opportunities to work with experts and other similar interested students on various projects.
We Encourage Diversity !
Our Student’s come from 13+ countries
FAQ
Producer is the BOSS
Game Director will take care of taking the project from idea to the end and resourcing
Designer is arts and design
Developers are programming
You will study theory and practice individually.
You will study theory and practice in teams.
You will participate the discussion and tasks during lectures.
You will develop as a Final Project a game in a team.
No, unfortunately. However, you will earn ECTS from IVGC.course content that you will be studying during these weeks.
You have the option to view all presentations at a later time as they are recorded.
Unfortunately, downloading the video materials is not allowed as they are protected by ‘All Rights Reserved’ and cannot be distributed.
On the other hand, there will be certain presentations and accompanying materials that can be downloaded for your convenience
You can watch all presentation afterwards, as they are recorded.
However, downloading them, in principle no, the video materials are protected as ‘All Rights Reserved’ and cannot be downloaded.
However, there will be presentations and other shared materials that can be downloaded.
Games are one of the most exciting, fast moving, and lucrative creative industries worldwide. In the last 20 years the industry has matured and diversified. There are several key disciplines people can specialise in. This course will provide a beginners guide to hands on games creation. Learn more https://www.xamk.fi/en/open-amk-courses/introduction-to-video-games-creation/
GTD Genesis (Pilot group): – 90%, students that participated the course during summer 2022
- IVGC Maximum discount: – 60% (by completing 25 ECTS of IVGC.course)
OR in parts
- IVGC M10-18: – 20%
- IVGC M1: – 20%
- IVGC M2, M3, M4 and M5: – 5% / each
The program is not credit (ECTS) bearing. However, it is approximately worth of 10 ECTS of study work. If you are studying in a related field (e.g. IT/Entrepreneurship/Business management/Games), you can ask your course leader if this course’s credits would be transformable towards your degree.
We will try our best to give advice how can you take your career to the next step. There will be a discussion about this at the end of the course.
No, you just have to study and work a bit harder than the rest of the people. We have students here with a very diverse background, some with no experience and some with a lot of experience. Our age range is between 17-30, more or less.